CULTURAL HERITAGE LITERACY STUDIO Single channel

Chair (Coordinator) and Rapporteur: LUCA RUZZA

Module 1: CULTURAL HERITAGE LITERACY

Activity type
Design e comunicazioni multimediali
SSD
L-ART/05
Year
2nd year
Semester
2nd semester
CFU
3
Hours distribution
30 classroom hours
Lecturers
LUCA RUZZA

Module 2: AUGUMENTED REALITY AND VIRTUAL REALTY

Activity type
Attività formative affini o integrative
SSD
M-PED/04
Year
2nd year
Semester
2nd semester
CFU
6
Hours distribution
60 classroom hours
Lecturers
Fabrizio Matteo Ettore Pedroni

Objectives

Specific objectives: The course aims to provide students with the main methodological guidelines in the field of educational planning for heritage and to provide knowledge about the construction and use of main tools for data collection. At the end of the course, the student will be able to apply theoretical concepts to design educational and enhancement interventions in contexts of material and intangible heritage, as well as identify the teaching methodologies most consistent with the reference educational context, together with knowing and understanding critically the dynamics of educational planning and evaluation for cultural heritage. Verification of learning will be carried out through a written assessment test characterized by closed stimulus questions and closed answers.

CULTURAL HERITAGE LITERACY
Specific objectives: The course aims to provide students with the main methodological guidelines in the field of educational planning for heritage and to provide knowledge about the construction and use of main tools for data collection. In particular, the specific objectives that will be addressed during the course are the following: acquire theoretical and methodological foundations of the empirical and experimental investigation in the educational field for cultural heritage; identify and use the main data collection tools in the context of heritage education; formulate research projects in the educational field that respond to the educational needs of a given cultural context. The course includes the analysis and in-depth study of particular best practices in the field of heritage education and its enhancement, coming from different national and international contexts, in order to encourage students to be willing to explore the perspectives of research in the field. of use of the assets. At the end of the course, the student will be able to apply theoretical concepts to design educational and enhancement interventions in contexts of material and intangible heritage, as well as identify the teaching methodologies most consistent with the reference educational context, together with knowing and understanding critically the dynamics of educational planning and evaluation for cultural heritage. Verification of learning will be carried out through a written assessment test characterized by closed stimulus questions and closed answers.


AUGMENTED REALITY AND VIRTUAL REALITY Specific objectives: The course aims to provide students with the knowledge and use of main tools for data collection, enhancement and use of tangible and intangible artistic heritage such as Object-Based Learning, Digital Storytelling and use of Augmented, Immersive and Virtual Reality. Particular attention will be given to the analysis of the categories of public and of the context, in order to identify ways to activate educational paths, enhancement and use of the heritage as personalized as possible with respect to the educational, social, personal and cultural characteristics of the recipient users. of actions. The course includes the analysis and in-depth study of particular best practices in the field of heritage education and its enhancement, coming from different national and international contexts, in order to encourage students to be willing to explore the perspectives of research in the field. of use of the assets. At the end of the course, the student will be able to apply theoretical concepts to design educational and enhancement interventions in contexts of material and intangible heritage, as well as identify the teaching methodologies most consistent with the reference educational context, together with knowing and understanding critically the dynamics of educational planning and evaluation for cultural heritage. Verification of learning will be carried out through a written assessment test characterized by closed stimulus questions and closed answers.

Learning outcomes

Module: CULTURAL HERITAGE LITERACY
N/D
Module: AUGUMENTED REALITY AND VIRTUAL REALTY
N/D

Prerequisites

Module: CULTURAL HERITAGE LITERACY
N/D
Module: AUGUMENTED REALITY AND VIRTUAL REALTY
N/D

Programme

Module: CULTURAL HERITAGE LITERACY
N/D
Module: AUGUMENTED REALITY AND VIRTUAL REALTY
N/D

Books

Module: CULTURAL HERITAGE LITERACY
N/D
Module: AUGUMENTED REALITY AND VIRTUAL REALTY
N/D

Bibliography

Module: CULTURAL HERITAGE LITERACY
N/D
Module: AUGUMENTED REALITY AND VIRTUAL REALTY
N/D

Lessons mode

Module: CULTURAL HERITAGE LITERACY
N/D
Module: AUGUMENTED REALITY AND VIRTUAL REALTY
N/D

Frequency

Module: CULTURAL HERITAGE LITERACY
N/D
Module: AUGUMENTED REALITY AND VIRTUAL REALTY
N/D

Exam mode

Module: CULTURAL HERITAGE LITERACY
N/D
Module: AUGUMENTED REALITY AND VIRTUAL REALTY
N/D

Example exam questions

Module: CULTURAL HERITAGE LITERACY
N/D
Module: AUGUMENTED REALITY AND VIRTUAL REALTY
N/D

Arguments

Module: CULTURAL HERITAGE LITERACY
N/D
Module: AUGUMENTED REALITY AND VIRTUAL REALTY
N/D

  • Academic year2024/2025
  • Degree program to which the course belongsDesign, Multimedia and Visual Communication
  • Mandatory presenceNo
  • Languageita
  • CFU9 CFU, distributed among 2 integrated didactic modules
  • Total duration90 hours