DIGITAL HUMANITIES
Course objectives
The course aims to provide a general introduction to the history, theory and, above all, the application of computer science to the humanities, with a particular focus on history and archaeology. In today's world, where information technology is so widespread and has brought about such important changes in the documentation and investigation of the ancient world, made even more evident in recent years with the spread of artificial intelligence, it is not out of place to take an in-depth look at the theory and practice of the most widely used methodologies, with a view to their more correct, conscious and profitable use. In particular, the following topics, among others, will be covered in detail: • Information coding systems • Measurement and graphic documentation systems • Information systems and relational databases (traditional and web-based), languages and tools • Structuring and publishing content on traditional and web-based media • Markup languages: SGML, XML, HTML and dynamic web • Free Libre and Open Source Software (FLOSS) • Introduction to the Semantic Web • Linked open data (LOD) • Cloud computing • Artificial intelligence • Digital publishing and introduction to copyright issues
- Lesson code1054764
- Academic year2025/2026
- CourseArt History
- CurriculumSingle curriculum
- Year1st year
- Semester2nd semester
- SSDINF/01
- CFU6