Elective course [N/D] [ENG] | 1st | 1st | 6 |
Educational objectives Students can enter the remaining exams that you were unable to select, or they can enter those outside the faculty for the purposes of your career and/or that you are interested in;
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10621305 | FASHION IN CINEMA [L-ART/06] [ENG] | 1st | 1st | 6 |
Educational objectives The course will enable students to:
-Know and understand the fundamental concepts, key theories and analytical approaches related to
the study of fashion in film, in relation to models of storytelling and mise-en-scène, as well as the
promotion and reception of films (Dublin descriptor 1).
-Be able to apply concepts and theories relevant to the analysis of fashion in film, examining how it
contributes to the overall meaning and visual impact of a film (Dublin descriptor 2).
-Develop critical awareness, autonomy of judgment and analysis in relation to the use of fashion in
film, as it relates to the changing historical context and social, political and cultural trends (Dublin
descriptor 3).
-Be able to communicate information, ideas, analysis and interpretations about the use of fashion in
film clearly and effectively, using appropriate language and specific terminology (Dublin descriptor
4).
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10621569 | FASHION DRAWING AND ILLUSTRATION [ICAR/17] [ENG] | 1st | 1st | 12 |
Educational objectives The course aims to provide students with the basic tools to approach the fashion sector. All
methods and tools, both analog and digital, necessary to analyze, represent, communicate and
design cultural scenarios typical of this unique heritage will be illustrated. Students will learn not
only the geometric code necessary to consciously represent existing and imaginary forms, but also
deepen geometric, proportional and perceptive tools that will enable them to manipulate such
forms. Students will acquire the manual skills necessary to become proficient in the use of the
simplest and most direct graphic techniques through multiple freehand drawing exercises, from life
and with ruler and square, with particular attention to chromatic aspects. Students will participate in
various training activities during the course, producing autonomous work to demonstrate that they
have achieved the course objectives, and these graphic elaborations will constitute evidence of the
skills learned. The graphic work will constitute a series of stages in the student's personal training
and will include various training activities, both theoretical and practical: lectures, in-class exercises
(ex tempore), homework assignments, and outdoor lessons with exercises on drawing from life.
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THEORY [ICAR/17] [ENG] | 1st | 1st | 6 |
Educational objectives The course aims to provide students with the basic tools to approach the fashion sector. All
methods and tools, both analog and digital, necessary to analyze, represent, communicate and
design cultural scenarios typical of this unique heritage will be illustrated. Students will learn not
only the geometric code necessary to consciously represent existing and imaginary forms, but also
deepen geometric, proportional and perceptive tools that will enable them to manipulate such
forms. Students will acquire the manual skills necessary to become proficient in the use of the
simplest and most direct graphic techniques through multiple freehand drawing exercises, from life
and with ruler and square, with particular attention to chromatic aspects. Students will participate in
various training activities during the course, producing autonomous work to demonstrate that they
have achieved the course objectives, and these graphic elaborations will constitute evidence of the
skills learned. The graphic work will constitute a series of stages in the student's personal training
and will include various training activities, both theoretical and practical: lectures, in-class exercises
(ex tempore), homework assignments, and outdoor lessons with exercises on drawing from life.
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10592992 | FASHION BRANDING AND CONSUMER EXPERIENCE [SPS/08] [ENG] | 1st | 1st | 6 |
Educational objectives This course aims at providing students with a critical understanding of branding strategies in the
fashion industry and the evolving nature of consumer experience within the contemporary media
ecosystem. It is structured in two parts:
Part I – Fashion Branding: Theories and Strategies
By the end of this module, students will be able to:
- Understand and critically evaluate key theories of branding, with specific focus on the
fashion sector;
- Examine how brand identity and brand value are constructed through narrative, visual
culture, heritage, and symbolic capital;
- Assess the impact of globalization and digitalization on brand strategy, authenticity, and
positioning;
Part II – Consumer Experience in the Digital Age
By the end of this module, students will be able to:
- Explore the transformation of the consumer in the context of post-digital culture and media
convergence;
- Analyze how immersive, emotional, and participatory experiences are designed and
delivered through media and branding touchpoints;
- Understand the role of social media, influencers, metaverses, and branded content in shaping
consumer identity and engagement;
- Critically assess the interplay between marketing, storytelling, and user-generated content in
shaping consumer-brand relationships.
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FASHION BRANDING [SPS/08] [ENG] | 1st | 1st | 3 |
Educational objectives By the end of this module, students will be able to:
- Explore the transformation of the consumer in the context of post-digital culture and media
convergence;
- Analyze how immersive, emotional, and participatory experiences are designed and
delivered through media and branding touchpoints;
- Understand the role of social media, influencers, metaverses, and branded content in shaping
consumer identity and engagement;
- Critically assess the interplay between marketing, storytelling, and user-generated content in
shaping consumer-brand relationships.
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CONSUMER EXPERIENCE [SPS/08] [ENG] | 1st | 1st | 3 |
Educational objectives By the end of this module, students will be able to:
- Understand and critically evaluate key theories of branding, with specific focus on the
fashion sector;
- Examine how brand identity and brand value are constructed through narrative, visual
culture, heritage, and symbolic capital;
- Assess the impact of globalization and digitalization on brand strategy, authenticity, and
positioning.
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1049278 | XIX AND XX CENTURY ART HISTORY [L-ART/03] [ENG] | 1st | 1st | 6 |
Educational objectives This course offers a historical and theoretical exploration of 20th-century performance practices
through the critical lens of gender studies. It examines major trends in performance art, beginning
with the historical avant-gardes of the early 20th century, and engages with key debates and
landmark exhibitions related to Performance Art and Body Art. Students will investigate how
gender, identity, and embodiment have shaped performative practices, with particular attention to
the theoretical frameworks developed within Women’s Studies and Feminist Studies. The course
foregrounds the vital contributions of women artists to the evolution of performance as an artistic
and political medium.
By the end of the course, students will be able to:
Analyze the historical development of performance art within the broader context of 20th-century
visual culture.
Critically engage with feminist and gender theories as they relate to performance practices.
Identify and interpret key works and artists in the fields of Performance Art and Body Art.
Discuss the role of gender and the body in shaping performance as both an artistic and political
act.
Develop original, research-based arguments on performance practices using interdisciplinary
methodologies.
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Elective course [N/D] [ENG] | 1st | 2nd | 6 |
Educational objectives Students can enter the remaining exams that you were unable to select, or they can enter those outside the faculty for the purposes of your career and/or that you are interested in;
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10621569 | FASHION DRAWING AND ILLUSTRATION [ICAR/17] [ENG] | 1st | 2nd | 12 |
Educational objectives The course aims to provide students with the basic tools to approach the fashion sector. All
methods and tools, both analog and digital, necessary to analyze, represent, communicate and
design cultural scenarios typical of this unique heritage will be illustrated. Students will learn not
only the geometric code necessary to consciously represent existing and imaginary forms, but also
deepen geometric, proportional and perceptive tools that will enable them to manipulate such
forms. Students will acquire the manual skills necessary to become proficient in the use of the
simplest and most direct graphic techniques through multiple freehand drawing exercises, from life
and with ruler and square, with particular attention to chromatic aspects. Students will participate in
various training activities during the course, producing autonomous work to demonstrate that they
have achieved the course objectives, and these graphic elaborations will constitute evidence of the
skills learned. The graphic work will constitute a series of stages in the student's personal training
and will include various training activities, both theoretical and practical: lectures, in-class exercises
(ex tempore), homework assignments, and outdoor lessons with exercises on drawing from life.
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PRACTICE [ICAR/17] [ENG] | 1st | 2nd | 6 |
Educational objectives The course guides students through an in-depth analysis of the science of representation
considering both aspects of the discipline: the practical one, regarding the various possible
techniques, and the theoretical one concerning the capacity of the discipline to enhance and
expand the mind’s boundaries. Traditional and integrated techniques are applied to fashion
and costume design in order to create and structure students’ skills to achieve creative and
practical results. The goal is to provide students with several tools to enable them to
autonomously find the best way to create, structure, and communicate their personal fashion
collection. The course consists of the interaction of parallel theoretical and practical sessions
and intersects with different disciplines like fashion, design, and art. Active participation in
several training activities is required in order to achieve the course objectives and to enable
each student to develope a personal and original graphical production.
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AAF2448 | WORKSHOP I Qualitative Methods for Research in Fashion [N/D] [ENG] | 1st | 2nd | 6 |
Educational objectives The course introduces the student to key qualitative methods to research fashion and dress related
phenomena.
After the course, the student will understand the difference between methods and methodology
and be familiar with most commonly used qualitative research methods. The student will know how
to search for relevant information and to conduct a synthesized literature review. They will be aware
of ethical concerns regarding research subjects. The student will know how to formulate research
questions, and they will be able to create a justified and realistic research/project design.
The course gives the student tools to create their own research-related project plan.
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Optional group: THREE-DIMENSIONAL MODELING | | | |
Elective course [N/D] [ENG] | 2nd | 2nd | 6 |
Educational objectives Students can enter the remaining exams that you were unable to select, or they can enter those outside the faculty for the purposes of your career and/or that you are interested in;
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AAF1016 | Final exam [N/D] [ENG] | 2nd | 2nd | 18 |
Educational objectives The candidate produces an original research work with experimental character, backed by appropriated illustrations, by which he demonstrates that he has acquired the ability to manage and to elaborate on his own the skills gained during the theoretical and methodological study, with special regard to the search of bibliographic sources, data collection, management and processing of data, critical thinking and capacity of personal elaboration.
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Optional group: THREE-DIMENSIONAL MODELING | | | |
Optional group: THREE-DIMENSIONAL MODELING | | | |
Optional group: THREE-DIMENSIONAL MODELING | | | |
Optional group: THREE-DIMENSIONAL MODELING | | | |