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Curriculum(s) for 2024 - Design (31807)

Single curriculum

1st year

LessonSemesterCFUSSDLanguage
1026553 | MATHEMATICAL INSTITUTIONS1st6MAT/05ITA

Educational objectives

The objective of the Mathematical Institutions Course, is to acquire the scientific knowledge and propensity towards scientific arguments by increasing individual skills that can be useful in following courses of the Bachelor's Program.

Essential competencies and skills:
In according to the Dublin Descriptors, the Goals of this Course are:
- to know, understand and experience basics of mathematical analysis and its most common applications.
- to know basics of mathematical analysis (limits, functions, derivatives, integrals).
- to be able to explain the primary applications of mathematical analysis, through the knowledge of significant case studies (functions graphs, calculating areas, study of shapes with special attention to two curves and to their primary properties in analytical terms);
- to increase individual problem-solving abilities: how to face a problem, deal with complexity, establish a resolution strategies. To achieve these results, the course is organized into lectures and specific exercises in relation to different topics theoretical, methodological and operational.

Course organization:
Lessons will be presented following the building process of the knowledgebase. Final and intermediate exams will be devoted to verify the skills acquisition.

Assessment methods:
Learning is assessed through intermediate checks in order to verify the process of acquisition and consolidation of the skills transmitted. During the final examination, will be verified the mastery of the topics covered (write-test and oral).

10592780 | FOUNDATIONS OF DRAFTING1st12ICAR/17ITA

Educational objectives

Foundations of Drafting is an integrated course with two modules (Descriptive Geometry and Principles of Automatic Drafting), finalized: to know, to understand and to know how the basic concepts of descriptive geometry and representation, useful for spatial visual education both through the use of analogical and digital design to know, to understand the cultural knowledge to the solution of the problems that belong to the geometry of the plane; to know, to understand and to know how the main technical tools and the cultural knowledge for reading, understanding and representing the shape in its many geometric aspects.

Essential competencies and skills:

In according to the Dublin Descriptors, the objectives of this Course are:
- to know, to understand ant to Represent the bi- dimensional and the three-dimensional space (mutual relations between geometric entities, intersection problems, construction of solid complexes, shadows as a result of a projection from a proper center, the method of oblique and orthogonal axonometries; controlled by regular polyhedral and their intersection, the shadow in the axonometric model, the model of the orthogonal double projections, the rules, the graphic hierarchies and the drawing dimensioning system);

- to know, to understand and to know how the main software useful for the vector and raster drawing;

- Acquire autonomy of judgment with respect to the representation of the form in its multiple geometric manifestations.

Course organization:
Lessons will be presented following the building process of the knowledgebase. Final and intermediate exams will be devoted to verify the skills acquisition.

Assessment methods:
Learning is assessed through intermediate checks in order to verify the process of acquisition and consolidation of the skills transmitted. During the final examination (joint for the Integrated Course, will be verified the mastery of the topics (both theoretical and practical experimentation).

DIGITAL DRAFTING1st6ICAR/17ITA
DESCRIPTIVE GEOMETRY1st6ICAR/17ITA
10606447 | SCIENCE OF MATERIALS AND TECHNOLOGIES1st9ING-IND/22ITA

Educational objectives

Two strongly correlated modules focused on the physical-mechanical properties, on the performance characteristics of the main families of materials (metallic, ceramic, polymeric, composite, glass, wood) and on the main technological processes.
The teaching, mainly of a theoretical nature, provides the indispensable bases for the study of the following years concerning materials and technologies, finalized to know, to understand and experiment with the basic concepts necessary for the choice and control of materials in relation to the design and realization of artefacts.

Essential competencies and skills:
In according to the Dublin Descriptors, the objectives of this Course are:
- Knowledge of material properties and performances;
- Capability to develop a systematic approach to the problem of material choice in design;
- Exploitation of relationship between product, production process and material and their influence on global performances;
- Exploitation of relationship between product, production process and material and their influence on global performances;
- Ability to study and re-engineer a real production process;
- Acquire autonomy of judgment with respect to the material selection finalized to the product design project.

Course organization:
Lessons will be presented following the building process of the knowledgebase. Final and intermediate exams will be devoted to verify the skills acquisition. Final Exam of the Integrated Course will be joint.

Assessment methods:
Learning is assessed through intermediate checks in order to verify the process of acquisition and consolidation of the skills transmitted. During the examination, the mastery of the topics covered will be verified, and above all, of the methodology underlying the processes chosen for the materials and design.

MATERIALS PROPERTIES1st3ING-IND/22ITA
MATERIALS WORKING SYSTEM1st6ING-IND/22ITA
10589503 | THEORY AND HISTORY OF CONTEMPORARY ART1st6L-ART/03ITA

Educational objectives

To acquire the main historical knowledge and critical tools, for the contemporary European and North American artistic languages.

Essential competencies and skills:
In according to the Dublin Descriptors, the objectives of this Course are:
- To know and to understand the main expressions of contemporary art in the period between the XX and the XXI centuries: the Avant-garde (Expressionism, Cubism, Dadaism, Futurism, Constructivism, Supremacist, etc.) and the Neo-Avant-gardes (Action-Paiting, Pop-Art, Conceptual Art, Poor Art, “Transavanguardia”).
To understand the relationship between art and technology.
- To acquire the critical tools (autonomy of judgment) to understand Contemporary Art and the dialectical or conflictual dimension with the social, cultural, economic and political contexts that gradually emerged from the industrial revolution to the present.

Course Organization:
To achieve these results the course is divided into lectures and seminars prepared in relation to the various topics of a theoretical, critical and methodological nature.

Assessment methods:
During the exam, the actual knowledge and mastery of the main topics covered during the course will be verified, through an oral exam.

10600268 | BASIC DESIGN LAB2nd12ICAR/13ITA

Educational objectives

The Basic Design Laboratory is characterized by two integrated modules. The course is
characterized by the learning of an educational methodology based on research and experimentation of the basic forms that contribute to the conceptual and
formal configuration of the products. It is a process of learning of the geometrical, morphological and descriptive foundations, which are preparatory for a
designer to possess the basic tools for the configuration of material and immaterial products. Essential competencies and skills: In according to the Dublin
Descriptors, the objectives of this Course are: - To Know and to Know-how the technical and "sketch" drawing; To Know and to Know-how of the preliminary
processing of basic material and immaterial shape. To Know and to Know-how the principal skills usefull for the artifacts project; - The student will have to
acquire the skill to analyze the graphical project of a small complexity artefact, to understand and experiment the design of a quite simple graphic artefact
managing the functional and formal aspects through the right use of the representation methods and techniques; - Learning skills for a constant
methodological and content update - Ability to learn autonomously and in continuity with one's own knowledge and skills, also identifying autonomous
courses of study for the future (Master 1°level, Master of Science). Course organization: Lessons will be presented following the building process of the
knowledgebase. Final and intermediate exams will be devoted to verify the skills acquisition. Final Exam will be integrated, also. Assessment methods:
Learning is assessed through intermediate checks in order to verify the process of acquisition and consolidation of the skills transmitted. During the final
examination, will be verified the mastery of the topics with will be verified through the verification of the final project.

BASIC DESIGN 3D2nd6ICAR/13ITA
BASIC DESIGN 2D2nd6ICAR/13ITA
10600096 | THEORIES OF SHAPE2nd6ICAR/17ITA

Educational objectives

The course of Theories of Shape provides the graphic and visual fundaments of the graphic design. The main aims are to manage the basic codes of the
visual communication and to control the principles of the graphical composition in their many expressive valences.

10589359 | COGNITIVE PSYCHOLOGY AND ERGONOMICS2nd6M-PSI/05, ICAR/12ITA

Educational objectives

The integrated Course of Cognitive Psychology and Ergonomics, is composed of the module: Cognitive Psychology and Ergonomics. The general objective of the integrated Course is to provide the student with useful tools for the study of cognitive processes and methodological tools of Cognitive Ergonomics.
Particular emphasis will be given to the "communicative" aspects of user-centered design, in the dual meaning of usability and aesthetic appeal, and in the evaluation methods of the User Experience.

Essential competencies and skills:
In according to the Dublin Descriptors, the objectives of this Course are:
- to Know and to understand the main notions on psychology with particular attention to psychology in general and social and environmental.
to know and to understand the main notions of both qualitative (descriptive and interpretative) and quantitative (correlational and experimental) research methods and techniques for collecting and analyzing psychological and psychological-social data.
To Know how the concepts learned in examples and practices of psychological research applied to architectural and environmental design and planning.
- to explain the importance of user-centered design;
- to evaluate how the artcifacts should be designed to support communication and collaboration;
- to assess how technologies can influence the user experience, how they can encourage changes in behavior and how design can influence these processes;
- to apply the major theories of cognitive psychology to practical case-studies;
- to communicate ideas and research results in written form as well as through story-telling.

Course organization:
To achieve the expected learning outcomes, the course is divided into lectures, seminars and exercises with examples of research or applications. The sequence of teaching activities is organized on the basis of the skills building process. Overall, the course is therefore characterized by the relation and correspondence between the theoretical-methodological and the empirical-practical moments. Final Exams will be integrated, also.

Assessment methods:
Learning is evaluated through a final assessment (multiple choice test to verify the process of acquisition and consolidation of the skills transmitted.) During the examination, the mastery of the topics covered will be verified through the verification of the final project. written exam can possibly be integrated with activities that the single student can have previously done in the classroom during the lectures.

COGNITIVE PSYCHOLOGY2nd3M-PSI/05ITA
ERGONOMY2nd3ICAR/12ITA
AAF1101 | English language2nd3ITA

Educational objectives

General Objective of the English Course, is to Know the English language at a level at least equal to B1.

Essential competencies and skills:
In according to the Dublin Descriptors, the specific objectives of this Course are:
- Understanding texts in English of medium complexity on technical topics related to the field of specialization;
- Knowing how to express in English the reasons for their opinions and their projects activity.

Course organization:
The course is divided into lectures and exercises.

Assessment methods:
The learning is verified through continuous exercises in which the student applies the knowledge transmitted through the lectures and activities of classroom. During the exam will be evaluated the complex of exercises produced and verified the actual knowledge and mastery of the main topics dealt with and addressed during the course.

2nd year

LessonSemesterCFUSSDLanguage
10600284 | INNOVATIVE MATERIALS AND TECHNOLOGIES1st9ICAR/13, ICAR/12ITA

Educational objectives

The Integrated Course of Innovative Materials and Technologies consists of two modules: Innovative Materials and Technologies and Environmental
Requirements of Artifacts. The general objective of the course is to provide useful knowledge - in relation to the design and implementation of artefacts - to
understand: the performance potential of the main material families; the most advanced technologies. The course also deals with the theme of the
relationship between artifacts, user and environment, for a “conscious” design. Essential competencies and skills: In according to the Dublin Descriptors, the
objectives of this Course are: - to know and to understand the physical-mechanical and aesthetic-sensorial characteristics of innovative materials; to know
and to understand the most advanced technologies and the most innovative production processes; - knowing how to interact with the material for the
activation of Material Thinkering processes; - to acquire independent judgment regarding environmental issues and the selection of materials and
technologies; - to Know and to understand the effects in terms of the environment related to the choice of Materials and Technologies. - learning skills for a
constant methodological and content update - ability to learn autonomously and in continuity with one's own knowledge and skills, also identifying
autonomous courses of study for the future (Master 1°level, Master of Science). Course Organization: To achieve the expected learning outcomes, the
course is divided into lectures, seminars and exercises. The sequence of teaching activities is organized on the basis of the skills building process.
Assessment methods: Learning is assessed through intermediate checks in order to verify the process of acquisition and consolidation of the skills
transmitted. During the examination the mastery of the topics dealt with will be verified through the verification of the final project. Exam will be integrated,
also (single mark).

INNOVATIVE MATERIALS AND TECHNOLOGIES1st6ICAR/13ITA
ENVIRONMENTAL REQUIREMENTS OF ARTIFACTS1st3ICAR/12ITA
10589546 | DESIGN FOR VISUAL COMMUNICATION LAB 1st9ICAR/13ITA

Educational objectives

The Integrated Course of Design Laboratory for Visual Communication consists of two modules: Design for Visual Communication 1 and Design Laboratory for Visual Communication 1.
The course has as its general objective to provide the fundamentals behind the graphic design of an artifact of limited complexity.

Essential competencies and skills:
In according to the Dublin Descriptors, the objectives of this Course are:
- to know the fundamentals of the history of Visual and Graphic Design, with particular reference to the industrial product;
- to know and to understand the meanings of the minimum written / graphic unity, the basic elements of the techniques and the typographic composition, the identity and the techniques of composition of a logo, of a poster, of a graphic artefact of medium complexity;
- develop and experiment, with a graphic proposal, using different tools and technics: from photography to reproduction and image manipulation, using graphic software and web animation software;
- to Know and to experiment, with the basic features for graphic layout applications and web animation software;
- understanding the formal and technical articulations of a typeface, managing an application and relocating it into theories and methods of graphic and editorial design.
- learning skills for a constant methodological and content update - ability to learn autonomously and in continuity with one's own knowledge and skills, also identifying autonomous courses of study for the future (Master 1°level, Master of Science).

Course Organization:
To achieve the expected learning outcomes, the course is divided into lectures, seminars and exercises. The sequence of teaching activities is organized on the basis of the skills building process. Exam will be integrated, also (single mark).

Assessment methods:
Learning is assessed through intermediate checks in order to verify the process of acquisition and consolidation of the skills transmitted. During the examination the mastery of the topics dealt with will be verified through the verification of the final project.

DESIGN FOR VISUAL COMMUNICATION 1 1st6ICAR/13ITA
DESIGN FOR VISUAL COMMUNICATION LAB 1 1st3ICAR/13ITA
10589128 | DRAWING AND MOCK-UP1st9ICAR/17ITA

Educational objectives

The Integrated Course of Drawing and Mock-up , consists of two specifics course in icar / 17: Three-Dimensional Modeling and Digital Modeling.
The general objective of the Integrated Course, is to provide the skills to investigate the complexity of design thinking, to find in it the synthetic and generative simplification, to identify the collaborating tool in the creation of the object.

Essential competencies and skills:
In according to the Dublin Descriptors, the objectives of this Course are:
- to introduce to understand and to experiment the operative tools, useful to govern the three-dimensional space in the different physical, graphic and digital models (transformation of the two-dimensional space in the three-dimensional space).
- to know, to understand and to experiment the operative tools for modeling and creating digital renderings in order to acquire a conscious management of the object and its virtual model: recognition, construction and control of complex geometries, essential procedures for the management of the digital image;
- acquire the critical capacity necessary to manage complex geometries with complex design consistency in their nature or in their spatial articulation by means of advanced digital techniques.

Course Organization:
To achieve the expected learning outcomes, the course is divided into lectures, seminars and exercises. The sequence of teaching activities is organized on the basis of the skills building process.

Assessment methods:
Learning is assessed through intermediate checks in order to verify the process of acquisition and consolidation of the skills transmitted. During the examination the mastery of the topics dealt with will be verified through the verification of the final project. Exam will be integrated (single mark).

THREE-DIMENSIONAL MODELING1st3ICAR/17ITA
DIGITAL MODELING1st6ICAR/17ITA
10589564 | THEORY AND HISTORY OF DESIGN1st6ICAR/13ITA

Educational objectives

The knowledge of the history of design through the analysis of the various design theories, the study of the main authors and the object evolution from the end of the XIX century to nowadays, paying particular attention to italian design; the comprehension of the concept of applied or decorative arts and the definition of industrial design; relationships between contemporary architecture, contemporary art and design.

Essential competencies and skills:
In according to the Dublin Descriptors, the objectives of this Course are:
- to Know and to understand the history and the main design theories (from arts & crafts to Bauhaus, from applied arts to industrial design, to made in Italy);
- Learn about the protagonists, companies, museums and magazines of international design from the eighties to today;
- acquire the critical tools to understand design and the autonomous, dialectical or conflictual dimension with the social, cultural and economic contexts.

Course Organization:
To achieve these results the course is divided into lectures and seminars prepared in relation to the various topics of a theoretical, critical and methodological nature.

Assessment methods:
During the exam, the actual knowledge and mastery of the main topics covered during the course will be verified, through an oral exam.

10589547 | PRODUCT DESIGN LAB2nd9ICAR/13ITA

Educational objectives

General objective of the Product Design Laboratory Integrated Course (Design for Product 1 and Design Laboratory for Product, with Joint Final Exam), is the understanding and autonomous management of the design process of an industrial product of medium complexity in its various steps that go from the concept to the production, to the disposal of the industrial product .

Essential competencies and skills:
In according to the Dublin Descriptors, the objectives of this Course are:
- to know and to understand the cultural aspects, the social changes, the technological development, the economic and consumption dynamics that define the context of reference of the project.
Knowing how to organize the design process independently;
to Know how to develop a realistic model of your design concept;
- to develop a design attitude to innovation and experimental research that includes in the project even the most immaterial aspects of language and semantics, together with technological-material ones, also making use of the creation of physical and virtual models;
- learning skills for a constant methodological and content update - ability to learn autonomously and in continuity with one's own knowledge and skills, also identifying autonomous courses of study for the future (Master 1°level, Master of Science).

Course Organization:
To achieve the expected learning outcomes, the course is divided into lectures, seminars and exercises. The sequence of teaching activities is organized on the basis of the skills building process.

Assessment methods:
Learning is assessed through intermediate checks in order to verify the process of acquisition and consolidation of the skills transmitted. During the examination the mastery of the topics dealt with will be verified through the verification of the final project. Exam will be integrated, also (single mark).

PRODUCT DESIGN LAB 12nd3ICAR/13ITA
PRODUCT DESIGN 12nd6ICAR/13ITA
10589548 | PUBLIC DESIGN LAB2nd9ICAR/13ITA

Educational objectives

The Public Space Design Lab is an integrated course composed of 2 modules (Public Space Design e
Public Space Design Lab) that have in common the organization of the workshop activities and the final exam.
General objectives of the course are to promote the knowledge and understanding of the basic principles useful to project an exhibition of limited complexity for a public space.

Essential competencies and skills:
In according to the Dublin Descriptors, the objectives of this Course are:
- to know the basic elements necessary for the spatial and technical-functional control of the project idea through an adequate mastery of the theoretical and operational tools, including among the immaterial aspects related to visual and multimedia communication and to the relationship between public space, preparation and perception;
to understand the morphological, functional and basic material components for an installation project for a public space;
- to develop an aptitude for research that includes both the material and the immaterial aspects related to communication in the project;
- to develop a design ephemeral installation for a public space (limited dimensions in term of dimension, function, technologies, material and immaterial components), with adequate awareness of the cultural and social aspects that define the reference context, making use of the physical and virtual models;
- learning skills for a constant methodological and content update - ability to learn autonomously and in continuity with one's own knowledge and skills, also identifying autonomous courses of study for the future (Master 1°level, Master of Science).

Course Organization:
To achieve these results the course is divided into lectures, seminars and exercises prepared in relation to the various topics of theoretical, methodological, technical and operational nature. In particular, the course will be characterized by the continuous relationship between the analytical and cognitive and the experimental moment.

Assessment methods:
Learning is verified through continuous exercises in which the student applies the knowledge that from time to time is transmitted through the lectures and classroom activities. This article is based on the subject presented during a study. Exam and vote will be integrated (single mark).

PUBLIC DESIGN2nd6ICAR/13ITA
PUBLIC DESIGN LAB2nd3ICAR/13ITA
10589549 | STRUCTURAL DESIGN2nd9ICAR/08, ICAR/08ITA

Educational objectives

The Integrated Course (single mark) offers an introduction to the fundamental concepts of structural mechanics and analysis and culminates in a design experience aimed to underline the role that mechanical constraints can play within the design process of industrial objects.
Industrial objects are conceived to carry out specific operational functions but, before being able to be used, each object must be able to acquire and maintain its shape against the actions of the surrounding environment that tend to change it. Structural analysis allows designers to predict the effects that the causes of movement exerted by the environment can produce on the objects. With the advent of complex geometries and innovative materials, a careful structural design may lead to a more optimized and economical shape if not, in some cases, to guide the definition of the shape itself.

Essential competencies and skills:
In according to the Dublin Descriptors, the objectives of this Course are:
- to learn the basics of the structural mechanics;
- to understand the role that structural analyses can play in the design of industrial artifacts;
- to use finite elements codes to carry out simulations of the mechanical behavior of industrial objects;
- to develop an autonomy of judgment related to the Structural Mechanics for Design.

Course Organization:
To achieve the expected learning outcomes, the course is divided into lectures, seminars and exercises. The sequence of teaching activities is organized on the basis of the skills building process.

Assessment methods:
Learning is assessed through intermediate checks in order to verify the process of acquisition and consolidation of the skills transmitted. During the examination the mastery of the topics dealt with will be verified through the verification of the final project. Exam will be integrated, also (single mark).

STRUCTURAL DESIGN FOR INDUSTRIAL ARTIFACTS2nd6ICAR/08ITA
PRINCIPLES OF STRUCTURAL MECHANICS FOR DESIGN2nd3ICAR/08ITA

3rd year

LessonSemesterCFUSSDLanguage
10589132 | MANAGEMENT OF INNOVATION1st6SECS-P/08ITA

Educational objectives

The Integrated Course Management of Innovation (with 2 modules: Foundations of Marketing and Business Communication and Entrepreneurship and New Business Development)
aims to provide students with the basic knowledge necessary for the management of innovative projects. Creativity of individual thought, entrepreneurship, learning processes, project and knowledge management are the topics that will be analyzed, and which make up the complex mechanism that usually generates and implements innovation.
The course offers an interpretation of innovation as a strategic lever of change, clarifying its relationship with creativity, and in a view of sustainability.
Learning is verified through continuous exercises in which the student applies the knowledge transmitted through the lectures. During the exam, the exercises will be evaluated, and the actual knowledge of the main topics of the course will be verified.

Essential competencies and skills:
In according to the Dublin Descriptors, the objectives of this Course are:
- to Know and to understand the main tools of Marketing and Business Communication, knowing how to apply them in the context of the design project;
- to Know and to understand the main tools of Entrepreneurship and New Business Development (project management), knowing how to apply them in the context of the design project;
- to develop independent judgment and interpretation from the point of view of innovation as a strategic lever of change.

Course Organization:
To achieve these results the course is divided into lectures and seminars prepared in relation to the various topics of a theoretical, critical and methodological nature.

Assessment methods:
During the exam, the actual knowledge and mastery of the main topics covered during the course will be verified, through an oral exam (single mark, joint exam).

FOUNDATIONS OF MARKETING AND BUSINESS COMMUNICATION1st3SECS-P/08ITA
ENTREPRENEURSHIP AND NEW BUSINESS DEVELOPMENT1st3SECS-P/08ITA
AAF1154 | OTHER USEFUL SKILLS FOR INCLUSION IN THE WORLD OF WORK2nd8ITA

Educational objectives

At the end of the Design Course, the student is called to carry out an additional activities (8 cfu) useful for the approach to the world of work.

These activities consist of:
1. work activities or internships, performed independently by the student during the course of study, provided they are relevant to the training objectives of the CDL;
2. curricular training internship (Jobsoul), carried out in qualified Italian or foreign structures: companies, professional firms, research centers.
3. workshops organized specifically by the Degree Course.

Essential competencies and skills:
In according to the Dublin Descriptors, the objectives of this Course are:
- to orientate and facilitate the future professional choices of the student;
- to carry out an introductory training experience and support the work of the final exam, as much as possible integrated to one of the two Final Synthesis Laboratories, depending on the Curricula chosen.
- learning skills for a constant methodological and content update
- ability to learn autonomously and in continuity with one's own knowledge and skills, also identifying autonomous courses of study for the future (Master 1°level, Master of Science).
Course Organization:
Approved the type of activity (or through Jobsoul procedure - if it is a Company-Internship - or through the formal ok by the President of the CdS if this is otherwise), the student will be able to book the examination call which will consist in the verification of documents (respectively by the Faculty Internship Office or by the designated professor), of the truthfulness and the correspondence of the developed activity.

Assessment methods:
Learning is verified during the preparation of the degree Final Exam, by the supervisor.

AAF1008 | Final exam2nd10ITA

Educational objectives

To be admitted to the final exam, the student must have successfully concluded all the required exams and have acquired the related CFU.
This training activity is thought to be strongly "connected" or with the final synthesis laboratories (Curricula optional), of the 3rd year; or with the exams chosen (12 CFU) and with the other training activities (8 CFU).

Essential competencies and skills:
In according to the Dublin Descriptors, the objectives of this Course are:
- to develop an original and individual design project, which allows to verify the autonomy of judgment, communication abilities and skills acquired by the candidate.

Course Organization:
The final examination must be discussed by the candidate in the appropriate sessions provided by the calendar of the academic year, having successfully passed all the tests required and having acquired the related credits.

Assessment methods:
The verification is carried out by public presentation of the thesis work. The evaluation is carried out taking into account the general curriculum of the studies.

Elective course2nd12ITA

Educational objectives

At the third year, the student has the right to choose - for 12 cfu (2 exams, both by 6cfu, or 1 by 12cfu) - one of the first level courses by Sapienza.

Knowledge necessary for achieving the objectives:
In according to the Dublin Descriptors, the specific Goals of this Course are:
- to assist the acquisition of the competent authorities necessary for the preparation of the final examination
- to acquire multidisciplinary tools useful for the final examination and insertion into the world of work
- to know how to channel the concepts learned, within the specific skills of design

Sequence of the different phases of the training activity:
The student complete his / her "Trainign Iter" once a year (April / May or October / November) and define the free exam/s.
The student can change his / her choice,only 1 once for each academic year.

New group
New group

Optional groups

The student must acquire 12 CFU from the following exams
LessonYearSemesterCFUSSDLanguage
10606454 | DESIGN FOR EXHIBIT AND PUBLIC DESIGN FINAL LAB 3rd1st12ICAR/17, ICAR/16ITA

Educational objectives

The Integrated Course of Visual Communication and Exhibit & Public Design, aims to complete the skills acquired in previous training sequences, meaning
Visual Communication strongly integrated with the Exhibit Design. The results achieved prepare and guide the student to the final activities of the training
course in design, directing the student within the training and the final exam. Essential competencies and skills: In according to the Dublin Descriptors, the
objectives of this Course are: - to acquire theoretical and technical, methodological and instrumental knowledge by experimenting with the design and
construction of a medium-complexity space; - to know the methodologies to develop innovative proposals of artefacts in the field of Public and Exhibit
Design; - to be able to analyze, interpret and evaluate a traditional and digital communication artifact, in the forms and ways of production, knowing how to
compare different disciplinary approaches, with particular regard to the relationship established with the design of the exhibition space; - consciously
experimenting with the project of a communicative artifact and its methodologies in relation to the connected problems of the visual arts and the technologies
implemented; - to know how to communicate by acting on the entire range of communication media available, - from paper to monitor, from analogue to
digital - and with all the "possible tools" - from words to writing to images. - learning skills for a constant methodological and content update - ability to learn
autonomously and in continuity with one's own knowledge and skills, also identifying autonomous courses of study for the future (Master 1°level, Master of
Science). Course Organization: To achieve the expected learning outcomes, the course is divided into lectures, seminars and exercises. The sequence of
teaching activities is organized on the basis of the skills building process. Assessment methods: Learning is assessed through intermediate checks in order
to verify the process of acquisition and consolidation of the skills transmitted. During the examination the mastery of the topics dealt with will be verified
through the verification of the final project. Exam will be integrated, also (single mark) and is structured in parallel and in a coordinated way with the parallel
and integrated Course of Design for Visual Communication Final Lab.

DESIGN FOR EXHIBIT AND PUBLIC DESIGN 3rd1st6ICAR/17ITA
VISUAL AND MULTIMEDIA COMMUNICATION3rd1st6ICAR/16ITA
10606565 | DESIGN FOR PRODUCT DESIGN FINAL LAB3rd1st12ING-IND/16, ICAR/13ITA

Educational objectives

The general objective of the Product Design Final Lab, is to transfer the knowledge (only for the studentes that choose the Curriculum in Product Design), on
the methods and on the approaches related to the design development of industrial artifacts (products). Essential competencies and skills: In according to
the Dublin Descriptors, the specific Goals of this Course are: - knowledge and understanding of innovation processes in the field of Product Design in
reference to the needs expressed by the various production sectors that from time to time will be selected by the teaching staff as an application area; -
ability to apply the knowledge described above on a specific application field through the development of a new artifact coming to its morphological and
technical definition; - autonomy of judgment regarding the effective effectiveness of the project proposal in relation to the production and consumption
processes referred to the specific application sector; - communication skills to be verified through visual presentations, descriptive reports and graphics; -
ability to learn a design and critical autonomy with respect to the applied methodological approaches and the expected results in terms of development of a
new physical artifact. - learning skills for a constant methodological and content update - ability to learn autonomously and in continuity with one's own
knowledge and skills, also identifying autonomous courses of study for the future (Master 1°level, Master of Science). Course Organization: To achieve the
expected learning outcomes, the course is divided into lectures, seminars and exercises. The sequence of teaching activities is organized on the basis of the
skills building process. Assessment methods: Learning is assessed through intermediate checks in order to verify the process of acquisition and
consolidation of the skills transmitted. During the examination the mastery of the topics dealt with will be verified through the verification of the final project.
Exam will be integrated, also (single mark) and is structured in parallel and in a coordinated way with the integrated Course of Advanced Technology for
Product Design.

PRODUCT DESIGN 23rd1st6ING-IND/16ITA
PRODUCT PROCESS3rd1st6ICAR/13ITA
10606566 | DESIGN FOR VISUAL COMMUNICATION FINAL LAB3rd1st12SPS/08, ICAR/13ITA

Educational objectives

The integrated course Design for Visual Communication Final Lab (refered to the Curriculum in Curriculum in Design for Visual Communication, Exhibit and
Public Design) consists of 2 modules.
The general objective of the Integrated Course is to provide students with the technical knowledge and methodologies to develop original proposals in the field of graphics and visual communication, in order to appropriately control the languages, tools and different technologies necessary for the their realization. Essential competencies
and skills: In according to the Dublin Descriptors, the objectives of this Course are: - to know and to be able to describe the main theoretical, methodological
and operational tools of designing communicative, traditional and digital artifacts; - to be able to analyze, to interpret and to evaluate a traditional and digital
communication artifact, in the forms and ways of production, knowing how to compare different disciplinary approaches, with particular regard to the
relationship that is established between information and support used; - consciously experimenting with the project of a communicative artifact and its
methodologies in relation to the connected problems of the visual arts and the technologies implemented; - to know how to communicate by acting on the
entire range of communication media available - from paper to monitor, from analogue to digital - and with all the "possible tools" - from words to writing to
images. - learning skills for a constant methodological and content update - ability to learn autonomously and in continuity with one's own knowledge and
skills, also identifying autonomous courses of study for the future (Master 1°level, Master of Science). Course Organization: To achieve the expected
learning outcomes, the course is divided into lectures, seminars and exercises. The sequence of teaching activities is organized on the basis of the skills
building process. Assessment methods: Learning is assessed through intermediate checks in order to verify the process of acquisition and consolidation of
the skills transmitted. During the examination the mastery of the topics dealt with will be verified through the verification of the final project. Exam will be
integrated, also (single mark) and is structured in parallel and in a coordinated way with the integrated Course of Visual Communication and Exhibit & Public
Design.

DESIGN FOR VISUAL COMMUNICATION 23rd1st6SPS/08ITA
BRANDING3rd1st6ICAR/13ITA
The student must acquire 12 CFU from the following exams
LessonYearSemesterCFUSSDLanguage
10606455 | INTERACTION DESIGN3rd1st12ING-INF/05, ICAR/13ITA

Educational objectives

The general objective of the integrated course INTERACTION DESIGN is to prepare for the design of interactive artefacts with relatively simple intelligent behaviors (smart objects), through the integration of electronic components such as microcontrollers, sensors and actuators, appropriately programmed to improve the functional performance and user experience.
With reference to the Dublin Descriptors, the specific objectives of this course are:
- Knowledge and understanding of the enabling technologies of interaction and the design potential of these rapidly evolving innovative technologies.
- Ability to apply the knowledge described above on a specific application field through the development of a new artifact arriving at its technical and functional definition.
- Autonomy of judgement with respect to the most suitable choice of both technological components and interactive paradigm, based on functional requirements and application context.
- Communication skills suitable for transmitting the characteristics of the interactive project both in progress, towards interdisciplinary collaborators such as engineers, and at the end of the project, through graphic and video works.
- Learning skills and critical thinking abilities with respect to the technological innovations that contribute to the development of a new interactive artifact.

Knowledge is deepened through the creation of a joint project between the Design and Computer Engineering modules.
In particular:
- the COMPUTER TECHNOLOGIES module (6 CFU - ING-IND/05) provides theoretical and practical knowledge regarding the definition of algorithms; building simple circuits with Arduino microcontroller, sensors, actuators; programming simple algorithms for the Arduino microcontroller.
- the DESIGN FOR DIGITAL TECHNOLOGIES module (6 CFU – ICAR/13) provides skills regarding the design centered on the experience of use of objects augmented by digital technologies, with particular attention to the sensorial and semantic quality of the interactions. The module is responsible for coordinating the design exercise around a different theme each year.

Course organization:
To achieve the expected learning outcomes, the course is divided into lectures, seminars and design exercises of increasing complexity, carried out in groups of about three students, progressively introducing increasingly complex electronic components and programming logics to learn various interaction paradigms, designing around the chosen theme of the semester.

Assessment methods:
Learning is verified through continuous exercises and the final evaluation is based on the conceptual quality of the designed interactions, on the quality of the prototypes, mainly taking into consideration the interactive dimension (hardware and software) beyond functionality and aesthetics, as well as on the quality of the communication which includes oral, graphic and video presentation of the results.

DESIGN FOR DIGITAL TECHNOLOGIES 3rd1st6ING-INF/05ITA
COMPUTER SCIENCE3rd1st6ICAR/13ITA
10612542 | EXPERIENCE DESIGN3rd1st12ICAR/13, M-PSI/06ITA

Educational objectives

The Experience Design course is an integrated course composed of two modules: Psychology of Experience/Behavior Analysis and User Experience Design. The course aims to provide students with fundamental knowledge and skills useful for analyzing and developing effective user experiences related to interaction with physical or digital products, services, environments, and systems.

The main objective is to guide students towards a deep understanding of the theoretical foundations and behavior analysis techniques, as well as the management of methods and tools for experience design in order to create solutions that meet the needs, requirements, and capabilities of users, ensuring a high degree of effectiveness, efficiency, and satisfaction.

Essential competencies and skills:
In according to the Dublin Descriptors, the objectives of this Course are:
- To apply acquired theoretical knowledge in specific intervention areas or application fields of behavior analysis to promote desirable behaviors (e.g., environmental sustainability, health, safety, etc.);
- To analyze and assess user needs and use quantitative and qualitative data for the development of engaging and personalized user experiences;
- To know, understand, and use design tools and techniques for creating prototypes of user experiences;
- To evaluate and test user experiences to identify potential problems and improvements;
- To effectively communicate design ideas and solutions, adapting language and communication style depending on the variety of recipients and interlocutors.

Course organization:
To achieve the expected learning outcomes, the course is structured to provide a solid theoretical foundation to participants through lectures and seminars, while at the same time offering numerous opportunities for experimentation and practical application of the learned concepts through exercises and individual or group projects. The sequence of didactic activities is organized based on the competence building process.

In particular, the module on Experience Psychology/Behavior Analysis will cover both the theoretical foundations, conceptual bases, and descriptive and experimental methods of behavior analysis, as well as the areas of intervention and application contexts with reference to the promotion of desirable behaviors (environmental sustainability, health, safety, etc.), token economy, and gamification.
In parallel, the User Experience Design module will provide a comprehensive overview of user-centered design principles and methods, deepening their application within the various stages of the development process of a valuable user experience. Specifically, the methodologies for analyzing user needs and expectations, defining functional and non-functional requirements, designing digital and/or physical interfaces and user experience, implementation, and validation will be explored.

Assessment methods:
Learning is evaluated through intermediate checks to verify the process of acquisition and consolidation of the skills transmitted. During the exam, the mastery of the topics will be verified through the verification of both the theoretical study and the practical experimentation. The realization of projects and practical works will allow to evaluate the students' ability to use the acquired skills adequately, showing the ability to solve problems and to propose effective solutions based on research. The integrated course exam is common to both modules and consists of a single grade.

Behavior Analysis3rd1st6ICAR/13ITA
DESIGN FOR USER EXPERIENCE3rd1st6M-PSI/06ITA
10606457 | MULTIMEDIA DESIGN3rd1st12ICAR/17, L-ART/05ITA

Educational objectives

Techniques for scenography and events
The aim of this course is to delve into the sphere of multimedia & Interaction Experience for the promotion and valorisation of events and exhibitions, including museum exhibitions.
These are the communication and valorisation techniques linked to ICT (Information and Communication Technologies) that are becoming increasingly widespread on a national and international level.
Students will learn how to design, organise and implement interventions.
In particular, the "Scenography and Event Techniques" module will be concerned with the setting up and organisation of spaces designed to host performances.

TECHNIQUES FOR SCENOGRAPHY AND FOR EVENTS3rd1st6ICAR/17ITA

Educational objectives

The course aims to deepen the field of Multimedia & Interaction Experience for the promotion and valorisation of events and exhibitions, including museum exhibitions.
These are the communication and valorisation techniques linked to ICT (Information and Communication Technologies) that are increasingly widespread at national and international level.
Students will learn how to design, organise and implement interventions.
In particular, the "Multimedia Representation" module will focus on topics such as storytelling, the storyboard and the most appropriate representational methods according to the result to be obtained.

MULTIMEDIA REPRESENTATION3rd1st6L-ART/05ITA

Educational objectives

Techniques for scenography and events
The aim of this course is to delve into the sphere of multimedia & Interaction Experience for the promotion and valorisation of events and exhibitions, including museum exhibitions.
These are the communication and valorisation techniques linked to ICT (Information and Communication Technologies) that are becoming increasingly widespread on a national and international level.
Students will learn how to design, organise and implement interventions.
In particular, the "Scenography and Event Techniques" module will be concerned with the setting up and organisation of spaces designed to host performances.